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OpenGL Game Programming w/CD (Prima Tech's Game Development)

Kevin Hawkins, Dave Astle. OpenGL Game Programming w/CD (Prima Tech's Game Development) Authors:Kevin Hawkins, Dave Astle.
Publisher:Course Technology PTR
Year:2002
Serie:
Pages:808
Sizes:
Price:2217 rub.
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Book Summary:
OpenGL® Game Programming teaches you how to use OpenGL to create dynamic 3D environments and effects for use in game development. Beginning with the histories of OpenGL and Microsoft® DirectX®, programming essentials for Microsoft Windows®, and 3D theory, youll quickly move on to lessons on the functionality of OpenGL. Most of the chapters include demo programs that will allow you to see OpenGL in action. Youll then learn how to pull together OpenGL, Microsoft DirectSound®, and Microsoft DirectInput® to create your own games!

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