Ultimate Game Design: Building Game Worlds
Build games with techniques and insights from a pro. Author and game developer Tom Meigs shows you the finer points of world building and behavior scripting. Learn about level stubbing, lighting, prop and item placement, camera tricks, particle and effects systems, communication loops, Massively Multiplayer Online Games, and much more.
More books by Tom Meigs
PS2 Secret Codes 2004 is an updated collection of secret codes and cheats for the most popular games released for the PlayStation 2 console. This pocket guide is the solution to endless searches for codes--all information is provided in this easy-to-use format. Some of the games covered in ...
This book is the insider's guide to the culture and secrets of the game-playing elite. MONSTER GAMING covers everything that hard-core gamers need to know about, from buying and setting up high-end game systems, creating killer audio systems, making PC mods to increase performance, to modifying ...
BradyGames' X2 Wolverine's Revenge Official Strategy Guide features a comprehensive walkthrough with detailed strategies to conquer the game. Spectacular boss strategy to defeat every super-villain. Tactics for every combo and stealth strike. Game secrets, including costumes, covers, and more! ...
BradyGames' XIII Official Strategy Guide features a step-by-step walkthrough with detailed tactics and the locations of items and weapons. Expert battle tactics to help players master various techniques. Exhaustive coverage of every weapon and item in the game. Multiplayer strategies for Cover ...