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Andrew Rollings and Ernest Adams on Game Design

Andrew Rollings, Ernest Adams. Andrew Rollings and Ernest Adams on Game Design Authors:Andrew Rollings, Ernest Adams.
Publisher:New Riders Games
Year:2003
Serie:
Pages:648
Sizes:
Price:4422 rub.
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Book Summary:
How often have you heard "anyone can design a game?" While it seems likean easy job, game ideas are cheap and plentiful. Advancing those ideas into games that people want to play is one of the hardest, and most under-appreciated, tasks in the game development cycle. Andrew Rolling sand Ernest Adams on Game Design introduces both students and experienced developers to the craft of designing computer and video games for the retail market. The first half of the book is a detailed analysis of the key game design elements: examining game concepts and worlds, storytelling, character and user interface design, core mechanics and balance. The second half discusses each of the major game genres (action, adventure, role-playing, strategy, puzzle, and so on) and identifies the design patterns and unique creative challenges that characterize them. Filled with examples and worksheets, this book takes an accessible, practical approach to creating fun, innovative, and highly playable...

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